Search found 26 matches

by kaiserlicht
November 25th, 2019, 10:26 am
Forum: Connectors
Topic: Nuke 12.0v2 Connector
Replies: 4
Views: 332

Re: Nuke 12.0v2 Connector

Hey Andrew,

Sorry for answering so late I was a little bit in stress. After Installing nuke 12 again and cleaning some folder it´s working right now without any problems!

thanks,

alex
by kaiserlicht
November 16th, 2019, 1:41 pm
Forum: Connectors
Topic: Nuke 12.0v2 Connector
Replies: 4
Views: 332

Nuke 12.0v2 Connector

Hello,

Is there a way to get nuke 12 working because there is only a connector for 11v3 we are on nim 4.0.39.

thanks,

alex
by kaiserlicht
July 8th, 2018, 11:49 am
Forum: Connectors
Topic: C4D - fileOpen
Replies: 4
Views: 458

Re: C4D - fileOpen

hello andrew,

I´ve send an email to support@nim-labs.com As you can see it´s missing one Folder in the path to open the file. In the Opener window it´s correct displayed but in the real opening path it´s missing.

Thanks,

alex
by kaiserlicht
July 6th, 2018, 7:35 am
Forum: Connectors
Topic: C4D - fileOpen
Replies: 4
Views: 458

Re: C4D - fileOpen

Hey Andrew, It´s Cinema R19.053 Build RB224935 Nim: 2.8.41 The version was saved and tryed to open from the same operating system (workstation). - Windows 10 Pro We are using nim for Softimage, Maya and Houdini without any problems. The Path for the scene below the Open Dialog is correct. Comment, d...
by kaiserlicht
July 3rd, 2018, 2:07 pm
Forum: Connectors
Topic: C4D - fileOpen
Replies: 4
Views: 458

C4D - fileOpen

Hello,

We want to connect C4D to our nim pipeline but we get some errors on the file open dialog. Saving, version up is working without any problems but if i´m opening the saved scene i got this message

"Sorry, specified file path does not exist."

Any suggenstions on this ?`

cheers,
alex
by kaiserlicht
May 17th, 2018, 5:56 am
Forum: API
Topic: get JobName changed
Replies: 3
Views: 361

Re: get JobName changed

Hey,

thanks for the info i was just confused because most of my scripts where broken :)

cheers,

alex
by kaiserlicht
May 15th, 2018, 2:43 pm
Forum: API
Topic: get JobName changed
Replies: 3
Views: 361

get JobName changed

Hello,

Is it possible that the "cmds.getAttr("defaultRenderGlobals.nim_JobName)" has changed. Before 2.8 if i´m calling it i was getting something like this "18005_project" (with underscore) now i´m getting this "18005 project" (without underscore)?

cheers,

alex
by kaiserlicht
May 10th, 2018, 12:24 pm
Forum: Project Structures
Topic: eventHooks - onJobPostOnline
Replies: 3
Views: 367

Re: eventHooks - onJobPostOnline

Hey Andrew,

Thanks for the super fast support. Now it´s working!

cheers,

alex
by kaiserlicht
May 9th, 2018, 12:06 pm
Forum: Project Structures
Topic: eventHooks - onJobPostOnline
Replies: 3
Views: 367

eventHooks - onJobPostOnline

Hello, We are testing the eventHooks which are a very nice feature but the onJobPostOnline Event is not working correctly for us. The python script which we are calling from the php file by it self should work because i´ve testet it with onAssetCreate an there it´s working. So our setup is i´m calli...
by kaiserlicht
September 30th, 2016, 9:40 am
Forum: Connectors
Topic: Maya 2017 Support
Replies: 4
Views: 1319

Maya 2017 Support

Maya 2017 made the jump to PySide2 and I guess that's the reason it's not working for us. Will we see 2017 support soon?

Thanks,

Felix